I’m Jake, an AI artist and creative technologist making cinematic imagery with generative AI, real-time 3D, and film.

For seven years I’ve worked where art and technology meet: real-time camera and lighting in Unreal Engine 5 for Pierre Huyghe’s Liminal, VFX and finishing for Mika Rottenberg’s Spaghetti Blockchain at the New Museum, and CGI films of my own that have screened in Athens, Milan, Seattle, and New York.

Today I’m a technical artist at Brooks Running, creating AI-generated imagery and the production workflows behind it. I build node-based pipelines in Runway, Figma Weave, and ComfyUI, and I treat rights and responsible use as part of the craft, not an afterthought.

What I care about is the craft that makes AI work feel intentional: light, framing, consistency across a series, and a clear point of view.